As the video games industry grows bigger and bigger, teachers might start to worry about what they should do to keep all those kids they are in charge of off video games. However, maybe they shouldn’t. As it turns out, video games could be very useful as a complement to a teacher’s activities.

            The reason behind this reasoning is that video games, from the fact that they are what they are, bring forward more than one convincing argument ( For instance, one of them says that the interactive capacity of any video game can and most probably will help the kid learn, as interaction has been recently found to make learning easier. Plus, in most games, the child will be able to tell right away if his answer was right; the game will either keep on going if the answer of an action is right, or stop if it was wrong. Of course, a game can change the precise content of its reactions to the child, but the result stays the same. This is very valuable feedback for the kid, which can be given even when the teacher is not there. If used properly, it can do wonders.

            As an additional advantage, video games can sometimes be made by children. How would that help? Well, as some schools and organizations demonstrated making a game is another way for the kid to learn the material it is supposed to know. By doing this, the kid interacts with his environment, reinvests his knowledge, and even exercises his social skills, if the making of the video game is done with a team. On top of this, another advantage of this type of task is that is can be used for any material. In French or English, they might do an RPG, writing out all the dialogues, while in Mathematics for instance, they can make puzzle games.            

            As a counter argument however, as with any new technology, a teacher should do his best to know how to properly use this available help to its best. If he does not, there might be bad outcomes, such as interesting the kid enough in video game that he will become obsessed by them…